
Description:
Course Objective
To equip learners with the skills to create high-quality, photorealistic 3D models and renders of interior spaces, architectural projects, and product designs using 3ds Max and Corona Renderer.
Session Breakdown
Session 1 – Introduction & Workflow Setup
- Course overview & objectives
- Understanding industry applications:
- Architecture
- Interiors
- Product design
- Interface of 3ds Max
- Units, scale, and project setup
- Best practices for organizing projects
Session 2 – Fundamentals of 3D Modelling
- Geometry basics: primitives, splines, modifiers
- Understanding topology and polygon modelling
- Creating simple furniture & product models
Session 3 – Interior & Architectural Modelling Basics
- Modelling:
- Walls
- Floors
- Ceilings
- Doors & windows
- Precision modelling with snaps & constraints
- Layer management for complex scenes
Session 4 – Advanced Modelling Techniques
- Editable poly tools in-depth
- Boolean operations
- Modifiers:
- Bend
- Taper
- FFD
- Complex furniture/product detailing
Session 5 – Materials & Texturing (Corona + 3ds Max)
- Introduction to materials in 3ds Max
- Corona Material Editor
- Applying textures (UV mapping basics)
- Using PBR materials:
- Wood
- Metal
- Fabric
- Glass
Session 6 – Lighting Fundamentals (Corona Renderer)
- Corona Sun & Sky system
- HDRI lighting setup
- Light placement for:
- Interiors
- Exteriors
- Products
- Realistic light behavior and mood creation
Session 7 – Camera Setup & Composition
- Corona cameras and settings
- Framing rules:
- Rule of thirds
- Focal lengths
- Creating interior & product showcase compositions
Session 8 – Rendering Basics
- Corona render settings for:
- Quick renders
- Final renders
- Interactive rendering for look development
- Noise reduction & sampling settings
Session 9 – Advanced Materials & Shaders
- Procedural maps in Corona:
- Noise
- Gradient
- Triplanar
- Multi-materials for complex objects
- Advanced:
- Reflections
- Translucency
- Displacement
Session 10 – Advanced Lighting & Scene Optimization
- Layered lighting setups
- Using LightMix in Corona
- Optimizing heavy scenes for faster renders
Session 11 – Post-production & Final Rendering
- Render elements & passes in Corona
- Basic corrections inside Corona VFB
- Exporting to Photoshop for post-production
Session 12 – Final Project & Portfolio Presentation
- Students model a full interior/product scene from scratch
- Apply materials, lighting & render final output
- Portfolio preparation tips for professionals
Materials:
A laptop / PC
Software: Autodesk 3ds Max + Corona Renderer
Validity Period:
All sessions are valid for 90 days upon booking
Age Requirements:
18 - 45 years old
Additional Info:
The course can also be taken online
Location:
Hampton by Hilton, Damascus Street, Al Qusais
Or
Online
Al Qusais
Dubai